💨 Abstract
The article argues that the video game industry does not rely on competition, like Xbox or others, to drive innovation but instead on well-paid, appreciated developers. The recurring trope regarding the Xbox brand's downfall is the effect on competition. The reader emphasizes the negative impacts of job cuts to increase shareholder value, harming the industry and its workers. Companies like Nintendo show that profitability can come without sacrificing jobs and job security, making quality games.
Courtesy: GameCentral
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